vrijdag 6 juni 2014

...the Glade wants a drink....

......the chanting reached its peak.....well, if you could call it real chanting....dozens of dryads in a myriad of forms and shapes stood in the clearing, the only spot in the small glade that was not completely covered in flora... they made noises however, but to call them words did not seem right... words spoken by the young races were different, they did not belong here, the " sound of their words was wrong"... to speak them here would be blasphemy, the Glade would not act gently...

It was because of this that the captives were gagged, and those that did try to remove the moss and vines that were stuffed into their mouths had their tongues pulled out....blood spilled, yes..... but blood would flow anyway....only seconds away now....

It started when the sounds became so loud it started to immitate a cloud of insects....pitched sounds...natural...but driven with a need to avenge...driven with anger....driven with hatred....those that had hurt the world roots in the past were about to pay the price....

The first dryads pushed their wooden arms towards the tops of the tree....with a bursting, popping sound they smashed through the necks and faces of the victims.... humans...elves...ogres....beastmen....goblins....they all died there...their blood gushing in wide streams on the forest floor...feeding the ritual....

Azrotha stood in the centre of it all...feeding on the fear and dismay of the dying beings...she felt the roots under the glade stir... they were pleased... the would grow... nourishing on the life blood she had given them...

...the glade was thirsty still ...that was good...there was lots of more nourishment yet to give......



vrijdag 23 mei 2014

Waiting....

....Azrotha stood on top of a rising, her sturdy dark wooden frame a stark contrast of the cold grey stone on which she stood...she overlooked the ongoing battle, the humans with feathers and bright colours like birds were fleeing. The last of their knights was only visible still by the dust trail that he left behind while he rode away from the field of battle...

...it was a good day for the glade...more blood spilt to feed the earth and few fellow spirits lost....

Azrotha felt more awake now, it had been only a few weeks since she had awoken from her long slumber. But already she felt he skin harden and her bond with the forest strenghten, she could feel it in her younger sisters as well. She was satisfying the need for revenge that she felt...the thirst that the forest felt...and it was starting to lessen... for now...

...her mind switched back to the task at hand, she looked if she could see Branzeah coming back. But she could not pick out her handmaiden among the trees in the distant, she should have returned by now... she had trust in her sister... she would return, of that she was sure...and Branzeah would provide her with the answer that would please her... of that she was sure too...

...would the other races engage into negotiation with her too? Perhaps they would...perhaps not...it did matter... if it was the will of the glade they would find the way to her....or they would die....and in this way they would find the way to the forest as well...and serve its needs just as good....


donderdag 8 mei 2014

The glade awakens...skinks die...

.....she slowly stretched her arms.... the long wood limbs cracked with loud sounds that echoed through the forest...Azrotha look down at her "hands", which were basicly wooden claws with dagger sized fingers... daggers that were still dripping with reptilian blood...

...weak...nervous....full of fear..... the feelings that she had when she ripped those little lizards appart limb from limb... why was I awokened ? ....she could not believe that those little, pesky creatures were even remotely important enough that the wood had woken her....

....what were those creatures doing in her glade?... and what were they doing in the nearby swamps.... where had all the forest gone?... She was confused, and she did not like that feeling....her eyes started to glow even more fiercely, cascading the trees around her with that same blue pale light that radiated from her... confused..... That made her angry....

...what to do next?.... her younger sisters had already awoken and more were slumbering, for now.... She would awake them all, and march out...she would make them pay...their blood would nourish the ground and feed the trees...yes, that would be the right thing to do..... the wood demands vengeance..

....slowly but fluently the wood spirits of the glade moved out..darting among the trees and bushes.....into the marches....where the killing would continue....

Run....Run faster!!!!

Tiq' e Tac decided to run a little faster... in fact, now that he realy thought about it; the tumber of times that he had run were not many...

Dodging another tree and jumping over a large puddle of swampy water he risked a glance to his sides... there were not many left... damn this island... I should have never agreed to come here... sighhh.... my brother always gets the GOOD deals....

Not before long Tiq' e Tac reached the shore lines and the little boats waiting there at the beach, the pearl white sand a stark contrast to the dark and misty swamplands he had just run out off...minutes later he sat in one of the small but swift little boats, looking out over the island they were leaving behind now...

...I told them....do NOT enter the Forest....nothing there....and the insects are not as good as in the swamp...but did they listen? Noooooo.... of course not ... that is far too difficult for them... ;) ..

...sighhh... it is not easy being as great a leader as I am....


Tiq' e Tac leaned back just a little to avoid another arrow that swooped past...

.....by the old ones!! How far do those monsters shoot with those things??!!!.... ahh...luckily that is no longer my problem, we were never here...hehehehehe... let those Ugly beastmen deals with those tree monsters and wood spooks... hehehehe yeah that would be fun...

And so the Skink expedition left the Island....for now....

vrijdag 2 mei 2014

So far...in the Swamps....

Tiq' e Tac was sitting on a piece of driftwood that was slowly sinking away into the swamp... what he saw before him really made him feel like home. Already insects and small lizards were descending upon the corpses of the men he and his Brave Skink warriors had slain, creating big black swarms of buzzingness that was sure to be heard for across the whole swamp...

The expedition so far was going better then he had expected...true enough he had send out some scout groups who had not returned yet...and some had somehow managed to get everyone else lost! He did hear some great stories though...about heroic skinks who had battled dragons and giants and even godlike creatures who reaked of garlic and refused to die....but of course Tiq' e Tacwas not stupid and discarded them as excuses for battles gone wrong.. which was oke, you could not hope to win every battle, especialy not here...in this mad place.. He had already discovered forests, plains and mountains, and was all very nice but he would stay here, the swamps were good... and the insects here tasted so much better than those in the forests...yuck.... ;)

"Something bad has happened however... and then I do not mean the weird goblin tribe that suddenly appeared out of nothing in wooden carts and riding nasty wolves...and also not the greedy humans who wanted to look like pigeons with feathers stuck to their metal heads...not even the smelly deamons and the beastmen... (by the Old ones....those were scary....brrr...I realy hope that they did not have any diseases on them! ) ...* Tiq' e Tacquickly searches his scaly skin for any spots or rashes and then continues to observe the work taking place*....

Oh yeah...the bad thing.... we found some old ruins...and of course if there is all shiny stuff and gold in there it is fine..but we found something else...an old Spawing Pool!! Ancient design.... very bad indeed because my presence started something...and then THEY came out.... Saurus warriors....of all the things I did not want to encounter.... sighh.... so what to do now? I cannot kill them, at least not in plain sight?! ...hmmm... ahhh!!! Praise to the old ones for their insight!! "




*All across the swamp the newly spawned Saurus were being forced into labour...digging deep holes that would have to become mines.. They were of course "Observed and motivated" by keen eyed skinks with spears ,who made sure they kept their distance... I mean...Skinks are not made to build and create, this is their finest hours...they fight battles and bring glory to the Temple City....and also looooootsss of gold ;)*


donderdag 1 mei 2014

The Scout force of the great and glorious Temple City: T’in’q A’qen.



The Scout force of the great and glorious Temple City: T’in’q A’qen.


In the Northern parts of the Lustrian Jungles lies the forgotten temple city of T’in’q A’qen, at first sight this might look like a ruined and desolate place… this is only partly so ;)

A long time ago the temple city was glorious and mighty indeed, it was however destroyed by dark and evil schemes of the Dark Elves and the evil chaos creatures that they unleashed with chaotic and twisted magic… the city was razed to the ground, its denizens slain and the surviving Slann butchered in their Star Chambers… nothing but silence and ruins remained…

This all changed less then 50 years ago, in one of the spawning pools deep beneath the ruins of the Temple something stirred.. and so the mysterious and ancient waters gave life to two creatures… dark skinned Skinks, with scales as bright as orange fire crystals, their eyes already twinkling with intelligence and observing their surroundings. These two Skinks were named Tiq’e Taq and Tiq’e Toc , and they would quickly grow to become capable and smart Priests.

Soon after the twins adjusted and made their home in the ruins they learned their true calling, and the path that was layed out for them. Of course this was not the restoration of the Saurus spawning pools, neither was it getting another Slann to the chamber of Stars… It was a sign from the old ones! Everyone could have told you that the time of the Slann and Saurus was over... the glory of the Temple would be restored, but this time it was to be with Skink intelligence…and some Croxigors muscle of course ;)

So it came to pass that the skink population of T’in’q A’qen flourished and boomed, it was not long before many tasks normally done by Saurus were done by Skinks. They even formed cold-one cavalry and something resembling a temple guard. The two Skinks Priest twins also made inquiry’s to other temple cities…and that is where the trouble started…

Without at least one Slann the other Temples refused to even acknowledge them as a Temple, how rude! The twins, furious at this insult, turned to drastic measures… If a Slann was needed to gain a foothold and the much needed trade and aid from the other temples, then a Slann was what they would get!

Down long abandoned and neglected tunnels they went, to the place where the massacre of the Slann had taken place…and it was here where they called upon ancient, forbidden and mighty magics that had been locked away for centuries…for a good reason… And so they brought back one of the Slann, or at least they tried ;) … what they had done however was something akin to creating an undead… the brought back the angry vengeful spirit of one of the slain Slann and tied him to a shriveled husk… it was good enough for the twins..

They mummified the corpse slann and put him on a palanquin, their Slann was ready. Nobody knows for sure if the “Slann” is really what the twin Priests claim he is but relic Slann were known to exist, so their claim was finally granted! They were an official Temple city now, and the “Slann” was paraded up and down the complex of the Temple… much to the rejoice of the Thousands of Skinks who cheered and did…well Skink-happy-things.. 

Not is all happy and joy however and gold and prestige is needed to gain influence and make new statues and shiny things for the chambers of the Twins…uchhhem…we mean the Great and Glorious chamber of Stars of the Slann of course ;) So the twins drew straws and let fate decide who would lead a Scout (read: plunder) force to unknown shores and relieve lesser creatures of things they would not need J  Tiq’e Tac lost and so he left, a growing entourage of skinks and reptilian creatures in his wake. Of course his twin (who was all too happy that he did not have to go) organized a parade in his name and even the Slann was all dressed up pretty and “gave his blessings”…

Tiq’e Tac is now on his way to seek out glory (and lots of gold) to bring back to the Temple City of  T’in’q A’qen. …owww…..and to please the Slann of course…of course... ;)

dinsdag 15 april 2014

Gruznib and his first enounters on the island.

I be findin’ them scaly lizards today. They no be wanting to talk, we be walking to them and then the gods be saying no to us and start smashing my chariot. So me not wanting to anger the gods send my men forward to do the talking, while I wait for the scorch marks (from all the lightning) to heal and them little lizards start shooting at us. So we be punching one in the face saying he be nice to us and then they all run away. Only one group was willing to talk but for some reason they talk with their teeth or something. Not completely sure what happened since I be lying in the grass waiting for the world to stop spinning. But I be sure next time will be better.

Some guy on a horse came to me today, so I ride up to him to talk to him then some stupid knight jump in the way and get ridden over by me cart of seafarin’. So I be shouting at their leader for compensatin’ the scratches on me ride and he be shouting back, we doin’ some hagglin’ and I be gettin’ the upper hand. Then the bugger be startin’ to walk of like he no want to hire us. I be doin’ some more drivin’ and hittin’ him on the head. But he no be payin'us, he just goes lyin'down on the gras, them bastard. Then I go to himsy friends and be askin’ them to pay for it and they be shootin’ me ride into pieces so me naturally bein’ fair do the same to their heads.

Background Gruznib of The Blue Fang tribe

Gruznib had finaly eaten the old man and now was the leader of the goblin tribe of the Blue Fang. He had heard of some goblins that had made a small fortune with trading. And since his tribe needed some more funds Gruznib thought that sounded promising. Reality thought differently and bitch slapped him in the face. As a warrior tribe, no fighting during negotiation and other silly rules so the customers would come back stuff like that made for some problems… For some reason people did not come to trade anymore and he even heard he was wanted by some ‘umie town for theft, murder  and highway robbery. He had just tried to convince them to change the price and then they did not defend themselves, not his fault the humans ended up dead. All the orcs he had dealt with where ok with his “trading” methods, but humans had all the good stuff.
One night after a very good negotiation session (all the humies ended up dead so the goblins could get their stuff for free Gork spoke to Gruznib and told him: “’ Ere be nothing good for trading left, it be time to trade stuff that is not stuff itself.” Gruznib always the religious fellow (or at least smart enough to know one should not oppose the gods) decided to follow the advice of Gork. But Gruznib was not entirely sure what Gork had tried to say with his advice. Why could the gods not just talk normal instead of in all those riddles and mysticism. Still it was clear that he should not trade here anymore and he had made a tidy profit (and a whole bunch of enemys), so gruznib decided it was time to find a new occupation. Also his tribe got a little hot headed without a good scrap for to long, so a good fight would also keep morale up.
His tribe was not that large, but if he could find the right fight he could always find more guys. And since it had been a while since he had fresh fish Gruznib decided to go find some. On the plains there was barely any fish, even in the ponds there fish was scarce and few that where there are poisonous. Gruznib like meat as much as any other goblin a fish once in a while was nice. So he convinced the local night goblin tribe, that there was a new cave system being built in one of the coastal villages, and together they went raiding. The cave was a lie of course so he made sure the night goblin boss died by an arrow (only 1gold and one of his own men shot him in the back at point blank range). The village was ransacked and the ‘umies enslaved. But Gruznib always listened to his prisoners, especially when they explained why there was so little fish and gold in their homes. And he heard that a lot of pirates where about. That sounded like the perfect job, hunting pirates, he could get all the fish and gold that the pirates had stolen.
He soon learned a very important lesson; if you beat the right guy you get twice the loot. Whomever hired you to beat him up and of course you can still steal his stuff when his men are fed to the sea. And thus Gruznib became a pirate hunter. Well maybe less of a hunter then a pirate, since Gruznib worked for anyone who was willing to pay to have a ship disappear. A lot of pirates went down and quite some ships who where more or less honest trading vessels but who someone had been willing to pay for to give them “pirate treatment”. After a year of seafaring Gork spoke to him again: “The Fishin’ was good but Goblins should not be fish or they might get eaten.” Again not really sure what Gork was trying to explain Gruznib decided to take the word of Gork literally and forbade his men to turn into fish.  
Not even one week later the world went haywire, Gruznib and his 2 ships where just minding their own business (in pursuit of a pirate) when the Gods themselves interfered and put an island straight in front of Gruznib. Not wishing to anger Gork (and not having enough time to get out of the way) Gruznib crashed into the Island rising from the depths. Realizing that Gork mend that he should give up seafaring (and his ships being smashed on the shores) Gruznib decided to become a land pirate hunter. Still missing the feel of the wind on his face Gruznib has built several chariots, when he goes real fast it feels just like being on the prow of his ship. More and more people came onto the island and soon Gruznib came into conflict with some of them. But hopefully others will soon hire him to defeat some of the “land pirates”.

The fate of the Lantiens

Hieronder de fluff voor mijn leger van de campaign. Dit is allemaal voor het verhaal van de campaign en eindigd aan het begin vanhet campaign verhaal

The Lantiens where an ancient race, that had a strong connection to the winds of magic. This race produced where well known for their number of mages. The lived on an island south of Ulthuan. They worshipped the god Manann, the god of the sea. They performed all kinds of experiments, to give them the ability to breath under and above water.
During one of these experiments, a magical storm suddenly appeared on the island. This boosted the spell, so that it covered the entire island. Now every living thing on the island could only breath under water and was suffocating. The test subject Scall, who was already in a tube of water quickly went underwater and prayed to Manann to sink the island. Manann answered Scall’s prayers and thus the island sunk to the bottom of the ocean. There it still lays, Scall was declared a hero of the people and a statue was built in his honour.
Over the years the people slowly adapted further to their lives under water, but in mind as in body. Their bodies transformed in such a way that they could move faster underwater, but because the winds of magic don’t reach that far under water they also lost most of the connection to the winds of magic.
Over the years the tried to recreate their ability to breath above water. This only managed to give one person the ability to breath above water, but only when they keep channelling magic into it. During their last try they suddenly gained a massive boost and the where able to give a small scouting party the ability to breath above water. It’s unclear where the boost came from.
This called for some investigation and thus the scout party was send to a nearby island to see if the can find anything there.
This scouting party is led by a young captain, named Morku. Lost its father to an anchor that landed on top of him, during his sleep. Since that night Morku wanted revenge, all he knows of its fathers killer are some strange markings that were found on the anchor. He knows the killer is somewhere above the water and as such he needed the ability to breath above the water. He therefore volunteered to join the experiment.

His unit followed the captain and joined as well. With the recent success and the mission to go above the water, Morku felt it was mend to be. He would find the killer and restore his father’s honour and at the same time he would led his people back to the surface, so they can reclaim the rightful place in the world.

Welkom

Van uit de Rotterdamse games groep the white scars, is er een warhammer fantasy campaign opgezet, alle eer hiervoor gaat naar Kevin. Hier zal je de voortgang van verschillende scars kunnen volgen.